Goal: trade places with two neighbouring candies to line up
3 or more of the same colour. Clears cascade — falling candies
make new matches, and new matches pay again.
Making candies
- Match 4 in a line → a striped candy is born. Clearing it later wipes its whole row or column.
- Match 5 in a line → a colour bomb. Swap it with any candy to vaporise every candy of that colour.
- Swap a bomb with another bomb → the whole board goes. Have a nice day.
- Specials set off each other in chain reactions.
Controls
- Drag a candy towards a neighbour, or click two neighbours to swap them.
- Swaps that make no match snap back. No moves left? The board reshuffles itself.
- N new board · R rules.
Endless board — your score carries over between sessions until you start a new game; your best score is always kept.