Goal: draw the higher card than the dealer. Highest card wins,
and an Ace beats everything.
A round
- Pick a chip to set your bet, then press Deal.
- You and the dealer each flip one card from a six-deck shoe.
- Your card is higher — you win even money (1:1).
- The dealer's is higher — you lose the bet.
On a tie — War
- War — match your bet with an equal extra wager. Three cards burn, then one card each. Win the war and take even money on the extra bet; lose it and both bets go.
- Surrender — give up and get half your bet back.
Extras
- New Bank resets you to $500 anytime — just for fun, no real money.
- Shortcuts: Space deal / war · S surrender · R rules.
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